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Blender 2d 3d animation
Blender 2d 3d animation









blender 2d 3d animation blender 2d 3d animation

Working in a real production is the best way to fine tune a software and find the real artistic requirements as well as to polish workflows. Lara is on production for several weeks already, working in a daily basis with the Grease Pencil branch. But this challenge makes more exciting to work in an area that can change how 2D animation will work in the future.Ĭhristmas is around the corner and the Hero open movie directed by Daniel M. Grease pencil has something very special, because you need to keep the feeling of a 2D animation inside a 3D environment, integrating these two worlds smoothly. Since then, I have done more than 1,100 commits for grease pencil as a volunteer and I think it’s time to write my first blog entry. At the moment my life goal is to work on a feature film one day and be able to tell people "I made that" and to be proud of what I have accomplished.Spring 2016, I was playing around with Blender 2.77 grease pencil when I noticed a bug in the stroke filling, so I decided try to fix it and contribute to the Blender project. Through out my life I have already achieve many of my goals that I have. This was another reason why become a 3D animator appealed to me as it would not interfere with family life. I am currently Married with two children under the age of 5, and Family is the most important thing to myself. I wanted to continue to work with film, but at my own pace. Working with film makers meant that I would need to revolve around their schedule, where as a 3D artist, I am able to go at my own pace and have more control over what I produce. This is what made me change to a 3D artist. I have a background in acting and creating short films for over a decade. There are always people to help, as well as people available to help.

blender 2d 3d animation blender 2d 3d animation

Blender has appealed to me as my primary tool as there is such a strong community that follows it. I have currently been using Blender for three years with a focus on hard surface modelling and animation.











Blender 2d 3d animation